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SIMATIC WinCC Open Architecture Version 3.18 Documentation
  • Highlights and Release Notes
  • Getting Started - Tutorial
  • DemoApplication
  • Installation
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  • Mass configuration
  • Module PARA
  • Graphics Editor (GEDI)
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  1. Home
  2. Graphics Editor (GEDI)

    Used for creating and editing panels, provides tools for creating and configuring graphic objects.

  3. Creating graphics objects
  • Graphics Editor (GEDI)

    Used for creating and editing panels, provides tools for creating and configuring graphic objects.

    • GEDI, basics
    • The catalog window
    • The Script Editor
    • The Property Sheet
    • Creating graphics objects
      • The selection tool
      • Editing graphics objects
      • Graphical design of panels
      • GDI Handles
      • Shapes - Snapping
      • Recommendations and Best Practice
    • Simple graphics objects
    • Complex graphics objects
    • Simple Configuration

      Simple configuration windows and panels support you in combining events (such as a mouse click) with different actions such as setting data point values, showing panels or changing attributes.

    • ScriptWizard

      Simple wizard for creating graphical user interfaces for users without prior programming knowledge.

    • Version control, basics
    • Style Sheets, basics
    • Standard Symbols (STD_Symbols)

      Symbol library consisting of graphics objects for the quick display and design of system diagrams.

    • Expandability of GEDI
    • Simple Symbols, basics

      The "Simple Symbols" functionality is used to simply assign corresponding symbols to data point types and increase the working comfort when working with different symbols.

    • Layout management

      Layouts change the size and position of objects according to parameters previously defined in the GEDI.

    • Object-Oriented Panel References

      Reusable objects built with the GEDI tools. Insert them within an existing panel to provide a graphical element.

    • Input Recording
    • Basics on Encryption

Creating graphics objects

The Object icon bar contains the tools for creating graphic objects.

Figure 1. The Object icon bar - graphics tools

The following chapter shows how you use each tool with the help of examples:

  • The selection tool
  • Editing graphics objects
  • Graphical design of panels
  • GDI Handles
  • Shapes - Snapping
  • Recommendations and Best Practice

The default font for all graphic objects can be set with the "Font" option in the "Format" menu.

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