dropAccept()
Defines whether a graphics object accepts drop operations.
Synopsis
                     int 
                    dropAccept(
                     bool 
                    accept = TRUE);
                
Parameters
| Parameter | Description | 
|---|---|
| accept | If FALSE is returned, the user will see a specially shaped cursor
                                icon (e.g.  under Windows) that tells him that this graphics object does not
                                accept the information already before the drop occurs. If
                                    "acceptDrops" is TRUE, but there is no script implemented
                                inside this DragEnter event, for convenience all drops are
                                automatically accepted. | 
Return Value
-1 in case of error. Otherwise 0.
Description
Defines whether a graphics object accepts drop operations.
 Example
Example
For examples on how to use this function see chapter Example of Drag and Drop.
Assignment
Availability
UI
