 "text"
"text"
    
    Gets or sets the content of a primitive text object.
Synopsis
setValue(string shape, "text", dynLangString/ dyn_int/ dyn_float
                    contents);
getValue(string shape, "text",
                    dynLangString/dyn_int/dyn_float&contents);
shape.text(dynLangString/dyn_int/dyn_float contents);
Parameters
| Parameter | Description | 
|---|---|
| shape | Name of the object | 
| contents | Text contents. A text or a number. | 
Description
Gets or sets the content of a primitive text object.
The string must not contain more than 1023 characters for setValue().
                 Example
                Example
            
main()
{
  dyn_float v = 4.7;
  this.text(v);
  /* the content of the text could also be a dyn_langString e.g.
  dyn_langString = "Select"; or dyn_int e.g. dyn_int val = 2; */
}Assignment
Primitive text
