log: Readonly<
{
debugF: (flag: number | string, ...data: unknown[]) => void;
fatal: (...data: unknown[]) => void;
info: (...data: unknown[]) => void;
severe: (...data: unknown[]) => void;
warning: (...data: unknown[]) => void;
},
> = ConnectionBinding.instance.log
Convenience access to logging methods when no instance of WinccoaManager is available.
This is particularly useful for
log.debugF()andlog.fatal(), which don't have a corresponding method onconsole.